

In 2015, CATCHPLAY established AsiaPlay Incorporated with the ambition to become Asia’s largest movie content service provider. Today, CATCHPLAY Media Holdings Group owns two distinct companies – CATCHPLAY Incorporated, and AsiaPlay Incorporated – with involvement from production, distribution, linear movie channel operation and both content aggregation and platform operation for digital entertainment services. This was followed by expanded partnerships with Telkomsel, Indosat and First Media, and in Singapore, collaboration with the market’s leading telecommunication operator, StarHub. In June 2016, the service platform launched in Indonesia, collaborating with market leaders IndiHome, Telkom Indonesia. In March 2016, the CATCHPLAY+ service platform made its pilot launch in Taiwan in partnerships with major telecommunication operators and device manufacturers. In addition to content aggregation, in 2015, CATCHPLAY established AsiaPlay Incorporated with the ambition of becoming the leading premium content service provider for movie lovers in Asia. Today, we are the largest provider for premium movie content in Taiwan, aggregating content from Hollywood studios including Disney, Warner Bros., NBC Universal and Paramount in addition to having a wide selection of international independent films and leading local productions for distribution on major operators’ digital platforms. Today, CATCHPLAY continues to look into investment and co-production opportunities internationally and in Asia targeting particularly Chinese-speaking territories and South East Asia following our recent expansion footprints.ĬATCHPLAY started placing significant emphasis on the development of digital movie content years before the others did in Taiwan. In the same year, CATCHPLAY also provided financing and local production support to director Martin Scorsese’s passion project Silence, making it the first international production filmed entirely in Taiwan. CATCHPLAY and partners also control exclusive distribution rights to these films in Taiwan, China, Hong Kong and Macau, with The Revenant generating outstanding box office results from these territories in 2016. In early 2015, we closed a partnership deal to invest in New Regency’s three enthralling titles, namely The Revenant, Assassin’s Creed and Splinter Cell, marking the first investment of a Taiwanese company in major Hollywood productions. Both investments generated considerable box office performance in Taiwan and China respectively. In the same year, we invested in the locally produced film, Paradise in Service and co-produced 20 Once Again with CJ Entertainment for the Chinese market.

Response to the game was so positive, the campaign reached its goal in less than a day.In 2014, in addition to distributing the movies CATCHPLAY loves, we embarked in earnest co-production and investment projects, venturing into content creation. In order to bring the two sequel games, the company started up a Kickstarter campaign. The Fruit of Grisaia’s game was licensed for release in the West by Sekai Project.
#Watch the labyrinth of grisaia episode 1 series#
The series will also stream on video sharing site Niconico. The website streamed the first series as it aired in Japan, and will most likely do the same for the next two. Sentai Filmworks licensed the anime for North America, but the series can also be watched on Crunchyroll. The Eden of Grisaia continues where The Fruit of Grisaia left off, and is premiering April 20. The third game, The Eden of Grisaia, will be a series like the first adaption. The plot is a collection, containing a prequel for the main hero, sequels for the five female characters, and other short stories. The second, The Labyrinth of Grisaia, will premiere on April 13 and act as a 60-minute special rather than a series. After it was received well by audiences, the studio 8-Bit went ahead with plans to adapt the other two games as anime.

The 13-episode anime adaption premiered in October 2014. As with all visual novel games, the plot branches off into multiple possible endings depending on which of the five girls’ paths the player chooses. The story of the game follows the romantic escapades of Yūji Kazami, a young man who transfers to a school with only five female students. The game also inspired two sequel games, titled The Labyrinth of Grisaia and The Eden of Grisaia. After quickly gaining popularity, the game was developed into a manga and later, an anime. The Fruit of Grisaia began as a Japanese visual novel in 2011. Two sequel anime to last year’s The Fruit of Grisaia anime have been announced: a short film titled The Labyrinth of Grisaia and the series continuation The Eden of Grisaia.
